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In order to get a fantasy baseball league started, use these skills to recruit the best in the business.  Outlined below is the groundwork you'll need to start your own fantasy minor league baseball.  Soon you'll find out what more than 3 million fantasy baseball betting fanatics have been enjoying for the last decade.

Step 1: Assemble a handful of baseball betting fanatics who are willing to wheel and deal throughout the course of the baseball season. There is no set number, mind you, but 10 teams is great and 12 teams is perfect.

Step 2: Elect a commissioner. He or she will be responsible for compiling weekly statistics of every team, and can be called the High Exalted Commissioner for Life or something of that ilk. The commissioner should be somebody that every team owner respects.  The commissioner, who most likely also owns a team in the league, will be responsible for the league constitution, bylaws and all final decisions. One of the commissioner's responsibilities is writing the league newsletter, which goes out every week or two with complete standings and statistics.

Step 3: One of your first big decisions will be to decide whether to mix players from the American and National leagues or to compete with players from just one league. If you mix leagues, the number of teams can be greater than 10 or 12.

Step 4: Each team is composed of 23 players taken from the active rosters of the N.L. and/or A.L. teams. Each team's roster usually consists of two catchers, one first baseman, one second baseman, one shortstop, one third baseman, one middle infielder (second baseman or shortstop), one corner infielder (first baseman or third baseman), one designated hitter (for A.L. leagues, or call him a utility player for N.L. leagues), five outfielders and nine pitchers. The pitching breakdown is usually five starters and four relievers, although that isn't written in stone.

Step 5: Players are acquired in one of two ways -- and here's one of the slight differences between Rotisserie baseball and fantasy baseball. Generally, fantasy baseball uses a draft to select teams, much like the NFL does. Each team is responsible for filling its 23 roster positions, but the owners can pick any player at any position whenever their turn in the draft comes up. Rotisserie baseball is different in that teams are formed using an open auction to select players. Each team is assigned $260 to allocate for player salaries. Unlike the first method of drafting, the order of auctioning players doesn't matter. The minimum first bid is $1. Bidding then proceeds around the room at minimum increments of $1 until the player is purchased by one team owner. The process is repeated until every team has a full complement of 23 position players. With this method, each team has to stay within its budget. That means that if you bid $45 for Frank Thomas, you'll probably be left with $1 for middle infielders like Craig Grebeck and Rafael Bournigal. You have to budget wisely with this method.

Step 6: Team rankings are tabulated using four offensive categories and four pitching categories. The offensive statistics used are composite team batting average, total home runs, total runs batted in and total stolen bases. The pitching categories are composite team earned-run average, total wins, total saves and composite team WHIP Ratio (walks plus hits divided by number of innings pitched). This last category is important because it shows how many hitters a pitcher allows on base each inning.

Step 7: In each of the eight categories teams are ranked from first to last place. For instance, if you're in a 10-team league, the team that finished first in a category earns 10 points, the second-place team gets nine points, third place eight points and so forth down to the last-place team getting one point. So the team with the most home runs by its 14 offensive players receives 10 points, while the team with the least number of home runs gets just one point. This system works for all eight categories, each of which have equal value, so the most points a team in a 10-team league could receive if it won every category is 80 points.

Step 8: The biggest headache for the commissioner is compiling team statistics. There are plenty of software packages, stat services and online commissioner packages out there that can ease this burden.

Step 9: A team can make trades anytime during the week, but the players' stats continue on their teams until the next stat pariod. In other words, if a trade is made on Friday, the two teams still receive the stats from their original players until the next Monday and Tuesday when the statistics are made public.

Step 10: A player is eligible to be drafted at any position at which he appeared in 20 games or more during the preceding year. Using this rule, Jason Giambi is eligible at first base, third base and the outfield for 1997, even if he somehow doesn't play more than 20 games at any of those positions this year. Remember that when making trades, each team must retain a full complement of players at the required positions. You can't have seven outfielders and only one catcher. The 23 roster positions remain intact throughout the season.

Step 11: If one of your players is put on the disabled list, sent to the minors or released, he may be replaced by a player who is unprotected by any other team. If Vladimir Guerrero somehow gets sent back to the minors midway through the season and nobody has Willie McGee, you could put Guerrero on your protected list and pick up McGee as a free agent. But when Guerrero returns from the minors or the DL, you have to cut either Guerrero or McGee for good.

Step 12: Each league has to make decisions on how they want to play and for what price. We do not recommend you play for money; think of the $260 figure as a form of Monopoly money. But a league traveling trophy is a good idea, so that at least you have something concrete to play for.

Step 13: Don't get too complicated with your rules. In other words, don't include any more statistics than the eight proposed. These eight categories will give you a clear indication of the better team. You don't need to include errors, strikeouts or anything else. Keep it basic. It's hard enough for the commissioner the way it is. On that point, we advise you to get a computer if at all possible. The commissioner is advised to take precise notes, and if possible, to get a computer program to help him with the overall standings.

Step 14: Keep it simple and have fun. Your league doesn't have to be completely the way the founding fathers intended it to be. If you want an Aug. 31 trading deadline, go for it. If you want a 25-man roster instead of 23, go for it. If you want a September roster expansion and a farm system, go for it. If you don't want to make any transactions and just want to pick a team and see which team has the best stats at the end of the year, go for it. It's your fantasy league, so do what's best for your league owners.

Step 15: Buy a subscription to Fantasy Sports magazine. If you want to know everything there is to know about this great hobby, and you want the best baseball information around, you can't beat Fantasy Sports Magazine.

In order to be the major league baseball player you fantasized about as a kid, be sure you learn the ropes here with ! Adrenaline  sports betting.  We may not have the folder of valuable major league baseball cards you collected as a kid and traded with the neighbor kids, but we know what you need to know in order to rake in the green.  Sports betting is an art that should not be taken lightly, and the following advice is as important as the baseball stats that each player's worth is determined by.  Review these general sports betting guidelines and then you'll be prepared to practice in our secure online sportsbooks.

1-KNOW YOUR OWN TEAM BETTER THAN ANYONE.

If you have a team from last season, divide them into three groups;

A-KEEPERS: These are the guys who will not be traded because they are cheap ( value priced), are solid at their position, and have a significant upside because they are young or in a suddenly great lineup. An example of this is Scott Brosius in New York. Very underrated at his position, can sometimes qualify at more than one position before the season is over, is young, and will benefit from the fact that he bats ninth in a great lineup.

B-MAYBES: These are the guys that, if things go right, could become substantial values by the time spring training ends. YOU MUST WATCH THESE GUYS CLOSELY. These guys may become the players that put you over the top. Some may not even have the job until later in spring training. No one should know the answer before you. An example of this is Derek Lowe in Boston. Saves are going to be accumulated because the team is one of the best in the American League but Tom Gordon cannot be expected to have two great years in a row. A great guy to get for a few bucks and just sit on.

C-THROWBACKS: These are the players that you will not keep under any conditions such as Frank Thomas at high dollars. If you had him last year, you got nothing for your money. He actually hurt you very badly. You should be able to buy him back for much cheaper this season. Don't fall in love with a player like this. Take emotion out of it. If you have any doubts, throw him back.

2-KNOW THE OTHER TEAMS BETTER THAN THEIR OWN OWNER(S)

Once you've gotten all of your players onto one of the above lists, go to the other teams in your league and go through them, putting all of their players under the same microscope and come up with a list of players that you would like to trade for and focus on that group. But, if the player is not a significant value you want to be cautious before you trade for them.

3-FIND YOUR THROWBACKS A HOME.

If there is a player that you have no interest in keeping, DO NOT ASSUME THAT NO ONE ELSE HAS INTEREST. Get on the phone and start feeling owners out to see if anyone has interest in any of your players that you are not going to keep because it is very important that as much money as possible is tied up before the draft. If you do this, owners have less money to spend come draft day . What you get back is not as important as making sure you give that high priced question mark to an owner that will protect the player on the team's frozen roster.

4-TAKE YOUR EMOTIONS OUT OF IT

This game is a game of numbers and production versus the price paid on draft day. Just because a guy is on your favorite team, doesn't mean that he is a good value. If he doesn't produce, he is not worth anything, no matter who he is. An example of this was Alan Trammell. He was always drafted even though his numbers had been decreasing for years. He only takes up a spot and will probably be worth little more than a dollar, if that. That same dollar or two can be much better spent on Pat Mears or Jeff Frye in Boston. Find the owner(s) in your league who are emotional and store it away for when you have to make a trade. These people are great for giving players away when they are going bad especially in April, and more importantly, will overpay when a guy is going well. By the way, if the identified emotional owner is a player who falls in love with a player who just give him away to the owner in the off-season, only if he is a 'maybe' or a 'throwback' on your list

5.WATCH THE SPRING BOX SCORES THE LAST TWO WEEKS.

The last two weeks are when decisions are made such as who is the closer or who is going to be in the starting lineup come opening day.

This is especially true of a team that has a new manager. He usually makes major changes to make the team his and get the players to realize that he is in charge. The owner who is aware of a changing situation can jump on it quicker than someone who is assuming that there is no changing going on.

6.DON'T BE DEFENSIVE WHEN IT COMES TO YOUR PROTECTED LIST

This is a mistake that many owners make. If a guy is not definitely worth it, throw him back. Nine of out ten times he will go cheaper come draft day. This really comes into play when owners have many players that they have drafted from the free list during the previous season that have a $10 price tag. Remember in a $260 12 team league, the average player is $11. If the player is not definitely going to give you BETTER than average numbers, he is not worth keeping. An example of this is Jay Buhner. He has been hurt the last two years. He is not worth the big price tag anymore. Let some else pay the big price for him.

7. KEEP TRACK OF WHO IS HAVING A HOT SPRING TRAINING.

This is especially true when it comes to a former prospect who realizes that this may be his last shot to make the big leagues. Sometimes, it happens that a guy is for real, such as Rex Hudler or Geronimo Berroa a few years ago , but most turn out not to be for real. If you have any of these guys, peddle him now while you can get something for him and if he makes it, remember he is the exception.

8.USE THE MEDIA OUTLETS TO SELL YOUR PLAYERS

Keep in mind that 99% of all owners are reading USA TODAY, watching SPORTSCENTER and CNN and FOX SPORTSNET . If one your question marks consistently is on, (hitting a long home run, having a big day) talk him up, remember he is probably facing a minor league pitcher or someone just working out the kinks. This can sometimes do your a better job of selling your player than you could ever have dreamed of.

9.BEFORE THE DRAFT, RANK EVERY PLAYER THAT IS ON A MAJOR LEAGUE ROSTER.

This is self-explanatory. Remember, come draft day, players fall and are not drafted until the end of the draft for no apparent reason. An example of this is Harold Baines. He quietly does it every year but only qualifies for one position (DH) and most owners have mistakenly filled their DH early . This is the time to pounce like an eagle on a mouse. You will not do this unless you have everyone listed. Remember, players are cheaper because there is less money to be spent. Draft day is extremely emotional. Bring someone to the draft to just keep track of your list. It will allow you to concentrate on the bidding and not miss the values at the end of the day. Values are the difference between winning and losing.

10. DRAFT DAY- BRING UP PLAYERS YOU DO NOT HAVE ANY INTEREST IN.

Control your draft. Bring up guys that you don't need or are major question marks, early in the draft when your turn comes. The price $1. It becomes a feeding frenzy as emotion then takes over. Also, bring up home town guys who had 'over their head' springs. Watch and shake your head as their price explodes higher. An example of this is Albert Belle. He will go for big dough because of the off-season hoopla. Probably more than he is worth. A great example from the past is Billy Spiers. He hit three home runs in the first week a few years ago and was later out of the starting lineup. This will allow you to have the values at the end of the draft when they appear. Once the coast is clear any no one is in the way, watch all the guys you covet go for cheap money. Keep an eye on Cal Eldred in Milwaukee and Jim Corsi in Boston. 

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